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・ Squillidae
・ Squillo
・ Squinch
・ Squinobal
・ Squint
・ Squint (album)
・ Squint (antenna)
・ Squint Entertainment
・ Squint Lake
・ Squawk on the Street
・ Squawk virtual machine
・ Squawkers McCaw
・ Squaxin Island
・ Squaxin Island Tribe
・ Squeah
Squeak
・ Squeak Carnwath
・ Squeak Piggy Squeak
・ Squeak the Mouse
・ Squeak!
・ Squeaker
・ Squeaks and Squawks
・ Squeaky Dolphin
・ Squeaky Springs, California
・ Squeaky toy
・ Squeaky Wheel Buffalo Media Arts Center
・ Squeaky Wheel Media
・ Squeal
・ Squeal (song)
・ Squealer


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Squeak : ウィキペディア英語版
Squeak

The Squeak programming language is a dialect of Smalltalk. It is object-oriented, class-based and reflective.
It was derived directly from Smalltalk-80 by a group at Apple Computer that included some of the original Smalltalk-80 developers. Its development was continued by the same group at Walt Disney Imagineering, where it was intended for use in internal Disney projects.
Squeak is available for many platforms, and programs produced on one platform run bit-identical on all other platforms. The Squeak system includes code for generating a new version of the virtual machine (VM) on which it runs. It also includes a VM simulator written in Squeak itself. For this reason, it is easily ported.
==Developers==
Dan Ingalls, an important contributor to the Squeak project, wrote the paper upon which Squeak is built and constructed the architecture for five generations of the Smalltalk language.
Squeak incorporates many of the elements Alan Kay proposed in the Dynabook concept, which he formulated in the 1960s. Kay is an important contributor to the Squeak project.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Squeak」の詳細全文を読む



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