翻訳と辞書
Words near each other
・ Syncratomorpha
・ Syncratus
・ Syncrenis
・ Syncrete
・ Syncretic politics
・ Syncretism
・ Syncretism (Chinese philosophy)
・ Syncretism (linguistics)
・ Syncretistic controversy
・ Syncretocarpus
・ SYNCRIP
・ Syncro
・ Syncro System
・ Syncro-Vox
・ Syncrolift
Syncron
・ Syncron International AB
・ Syncros
・ Syncrossus
・ Syncrossus berdmorei
・ Syncrossus helodes
・ Syncrossus hymenophysa
・ Syncrotaulella
・ Syncrude
・ Syncrude Tailings Dam
・ Syncscan
・ SyncShield
・ Syncsort
・ Syncthing
・ Synctool


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Syncron : ウィキペディア英語版
Syncron

''Syncron'' is a shoot 'em up video game for the BBC Micro and Acorn Electron, written by Gary Partis and first released in 1987. It is a fast vertical-scrolling shoot 'em up.
==Overview==

The player must collect a number of orbs by first blasting off their covers, then flying over them to pick them up before depositing them by landing on a runway. They must also destroy alien spacecraft and targets on the scrolling landscape to obtain a set number of points before proceeding to the enemy headquarters and destroying that to move on to the next level.
The game vertically scrolls, with the player being able to change direction at any time, but not change speed. The landscape loops with the player being able to reach the bottom by travelling up far enough, and vice versa. The game is incredibly fast and smooth scrolling (particularly for the Acorn Electron which lacks hardware scrolling ability), and the author once stated that he designed ''Syncron'' as an exercise in pure speed rather than playability.〔Micro User magazine, January 1989〕 The levels feature tall buildings that need to be avoided. As the scrolling is so fast, the player must learn the layout of the level to avoid these hazards.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Syncron」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.