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Theory of computation : ウィキペディア英語版
Theory of computation

In theoretical computer science and mathematics, the theory of computation is the branch that deals with how efficiently problems can be solved on a model of computation, using an algorithm. The field is divided into three major branches: automata theory and language, computability theory, and computational complexity theory, which are linked by the question: ''"What are the fundamental capabilities and limitations of computers?".''
In order to perform a rigorous study of computation, computer scientists work with a mathematical abstraction of computers called a model of computation. There are several models in use, but the most commonly examined is the Turing machine. Computer scientists study the Turing machine because it is simple to formulate, can be analyzed and used to prove results, and because it represents what many consider the most powerful possible "reasonable" model of computation (see Church–Turing thesis). It might seem that the potentially infinite memory capacity is an unrealizable attribute, but any decidable problem solved by a Turing machine will always require only a finite amount of memory. So in principle, any problem that can be solved (decided) by a Turing machine can be solved by a computer that has a finite amount of memory.
== History ==
The theory of computation can be considered the creation of models of all kinds in the field of computer science. Therefore, mathematics and logic are used. In the last century it became an independent academic discipline and was separated from mathematics.
Some pioneers of the theory of computation were Alonzo Church, Kurt Gödel, Alan Turing, Stephen Kleene, John von Neumann and Claude Shannon.

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