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・ Threshold host density
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ThreeChess
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ThreeChess : ウィキペディア英語版
ThreeChess

''ThreeChess'' is a three-player chess variant with an associated online-play website. The game features all the familiar chess moves and rules, except to win a player must ''capture'' an enemy king instead of giving checkmate.
==History of ''ThreeChess''==
The game San Guo Qi (三國棋, "Game of the Three Kingdoms") is a xiangqi variant and the earliest available for three players. One millennium after, in 1971 Robert Zubrin invented Three-Player Chess〔("Modern Living: Chess for Three" ), ''Time Magazine'', January 08, 1973〕 and started selling the game in the U.S. The game is quite popular in Europe according to many blogs and websites,〔("Dutch newspapers mentioned a new chess variant for three players" ), April 17, 1997〕 and is sold in several countries. In 2010 Rumen Rachkov, Stanislav Popov, and Georgi Semerdjiev created the first online version of chess for three players and named it ''ThreeChess''. The project started in order to participate in the Junior Achievement's Bulgaria Best Graduate Company Competition 2010. The team took first place in Bulgaria,〔("Youth Business Forum "Rising Stars" gathered more than 500 people" ), Junior Achievement, June 6, 2010〕 and as domestic champions became qualified for JA-YE Europe Enterprise Challenge 2010,〔("Young start-ups capture the spotlight in unique competition" ), Junior Achievement, July 6, 2010〕 winning the Intel Innovation Award with ''ThreeChess''.〔("Intel Innovation Award to stimulate young entrepreneurs" ), Junior Achievement, July 7, 2010〕 The website started on July 1, 2010;〔("About ThreeChess" ), ThreeChess official web site〕 play is free and open to everyone.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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