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Time-Gate :''For a disambiguation of "Timegate" see: Timegate (disambiguation)'' ''Time-Gate'' (also known as ''Timegate'', ''4D Time-Gate'' or ''4D Defender'') is an early ZX Spectrum game from Quicksilva, and one of the first 3D combat games. This video game was (unusually for its time) an original concept, i.e. not a port of an arcade game.〔Review in Sinclair User issue 10 — http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue010/Pages/SinclairUser01000020.jpg〕 The name is derived from its treatment of time as a dimension, in which one could travel (albeit backwards only). ==Plot== ''Time-Gate'' had one embarking on a perilous mission to repel the Squarm invaders who have conquered Earth, by fighting through hordes of same, thus finding and locating the time-gates (hence the name) and using the gates to travel back through time to an earlier era, where one fought through more Squarm to find another gate... Eventually, if one hadn’t been killed by the enemy, one got back to the year before the Squarm invaded, located their home planet, and locked onto it with one’s meson RAM (48K), thereby destroying it and retroactively preventing its inhabitants from ever having invaded in the first place.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Time-Gate」の詳細全文を読む
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