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''TriBond'' is a board game which has sold over 3 million copies in 14 countries since its release in 1990. It requires players to determine a common bond between three subjects. It follows in the tradition of ''Trivial Pursuit'', ''Outburst'' and other adult boardgames that require a wide range of knowledge but ''TriBond'' requires some problem solving ability as well. ==History== ''TriBond'' was invented by Tim Walsh, Dave Yearick, and Ed Muccini. The idea first came to them in 1987 while they were students at Colgate University. The inspiration came when they learned that John Haney and Ed Werner, who invented ''Trivial Pursuit'', had also attended Colgate. They wanted to invent a game that provided an intellectual challenge but also had a broader appeal than games of straight trivia questions that had been very popular in the 80's. Within two years, they had their first prototype of ''TriBond'' and were ready to market the game. Initial marketing for the game was difficult. Parker Brothers, Mattel, Tyco and several other game companies all turned ''TriBond'' down. At the time they were working with Patch Products to manufacture the game. Tim Walsh talked them into hiring him on as a marketing manager to sell ''TriBond''. With some clever promoting techniques they were able to sell around 150,000 copies of ''TriBond'' in 1993. By 1996 ''TriBond'' had sold over a million copies. Since its release, there have been four major releases of ''TriBond'': *''TriBond'' (Original) (1990) *''TriBond Diamond Edition'' (1998) *''The Best of TriBond'' (2001) *''TriBond 2005'' *''Will Shortz TriBond (2009)'' 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「TriBond」の詳細全文を読む スポンサード リンク
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