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}} | director = Yoshinori Kitase | executive producer = Hironobu Sakaguchi | producer = Shinji Hashimoto | designer = | programmer = Ken Narita | artist = Yusuke Naora | writer = Kazushige Nojima | composer = Nobuo Uematsu | series = ''Final Fantasy'' | platforms = PlayStation, Microsoft Windows | released = }} | genre = Role-playing | modes = Single-player }} is a 1999 role-playing video game developed and published by Square (now Square Enix). It is the eighth major installment in the ''Final Fantasy'' series. The game was the series' second 3D installment and the first to consistently use realistically proportioned characters, and introduced a new magic system to the ''Final Fantasy'' franchise which removed magic point-based spell-casting. Set on an unnamed fantasy world with science fiction elements, the game follows the story of a group of young mercenaries, led by Squall Leonhart, who are part of an organization named SeeD. Initially traveling to different countries to stop the sorceress Edea, their goal changes to stop a sorceress from the future named Ultimecia from compressing time. The development of ''Final Fantasy VIII'' began in 1997, during the English localization process of ''Final Fantasy VII''. It was produced by Shinji Hashimoto, and directed by Yoshinori Kitase. The music was scored by regular series composer Nobuo Uematsu, and in a series first a vocal piece was written as the game's theme, "Eyes on Me", performed by Faye Wong. The game was positively received by critics, who praised the originality and scope of the game. It was voted the 22nd-best game of all time in 2006 by readers of the Japanese magazine ''Famitsu''. The game was a commercial success; thirteen weeks after its release, ''Final Fantasy VIII'' had earned more than US$50 million in sales, making it the fastest-selling ''Final Fantasy'' title of all time until ''Final Fantasy XIII'', a multi-platform release. The game shipped 8.15 million copies worldwide by March 31, 2003. Originally for the PlayStation, it was later ported to Windows-based personal computers and became available on PlayStation Network as a PSone Classics title in 2009. ==Gameplay== Like previous games in the ''Final Fantasy'' series, ''Final Fantasy VIII'' consists of three main modes of play: the world map, field map, and battle screen. The world map is a 3D display in which the player may navigate freely across a small-scale rendering of the game world. Characters travel across the world map in a variety of ways, including by foot, car, Chocobo, train, and airship. The field map consists of controllable 3D characters overlaid on one or more 2D pre-rendered backgrounds, which represent environmental locations such as towns or forests. The battle screen is a 3D model of a location such as a street or room, where turn-based fights between playable characters and CPU-controlled enemies take place. The interface is menu-driven, as in previous titles, but with the typical weapon and armor systems removed and new features present, such as the Junction system. Also featured is a collectible card-based minigame called "Triple Triad". 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Final Fantasy VIII」の詳細全文を読む スポンサード リンク
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