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XLOC
XLOC is an application and tool developer focused on the international computer and video game industries.〔http://www.xloc.com/Corporate/Default.aspx〕 XLOC was founded in 2000 by 〔http://www.mobygames.com/developer/sheet/view/developerId,7563/〕 Stephanie O’Malley Deming and 〔http://www.mobygames.com/developer/sheet/view/developerId,1226/〕 Mason Deming, two industry veterans with previous experience in game localization at Activision, Electronic Arts, LucasArts, Capcom and 2K Games.〔http://www.xloc.com〕 XLOC offers a customizable localization management solution that integrates localization into the development cycle. XLOC is compatible with all major 3D engine technologies and can be leveraged as a stand-alone product or be combined with XLOC’s consulting and support services. Titles built using XLOC include ''Call of Duty: World at War''; ''Guitar Hero: World Tour'' and 〔http://xbox360.ign.com/articles/103/1034523p1.html〕''Brutal Legend''. ==References==
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「XLOC」の詳細全文を読む
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