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・ XS (radio)
・ XS (video game)
・ XS All Areas – The Greatest Hits
・ XS Cargo
・ XS Games
・ XS International
・ XS Latin
・ XS Malarkey
・ Xs on Your Eyes
・ XS Platinum
・ XS Software
・ XPInstall
・ XPL
・ XPL (disambiguation)
・ XPL Protocol
XPL0
・ Xplane
・ XPLANE (company)
・ Xplanet
・ XPlay
・ Xplico
・ Xplode Magazine
・ Xploder
・ Xplodera mig 2000
・ Xploderz
・ Xploding Plastix
・ Xplor
・ Xplor International
・ XPLOR-NIH
・ Xplora


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XPL0 : ウィキペディア英語版
XPL0
XPL0 is a computer programming language that is essentially a cross
between Pascal and C. It was created in 1976 by Peter J. R. Boyle who wanted a high-level language for his microcomputer and wanted something more sophisticated than BASIC, which was the dominant language for personal computers at the time.

XPL0 is based on PL/0, an example compiler in the book ''Algorithms + Data Structures = Programs'' by Niklaus Wirth. The first XPL0 compiler was written in ALGOL. It generated instructions for a pseudo-machine that was implemented as an interpreter on a Digital Group computer based on the 6502 microprocessor. The compiler was converted from ALGOL to XPL0 and was then able to compile itself and run on a microcomputer.
XPL0 soon proved its worth in a variety of products based on the 6502. These embedded systems would otherwise have had their code written in assembly language, which is much more tedious to do.
Boyle used XPL0 to write a disk operating system called Apex. Beginning in 1980 this was sold, along with XPL0, as an alternative to Apple DOS for the Apple II computer, which was based on the 6502.
Since those early years XPL0 has migrated to other processors and many features have been added. Open source versions of the compilers for IBM-style PCs are available from the link below.
==Example==

This is how the traditional Hello World program is coded in XPL0:
code Text=12;
Text(0, "Hello World!")
''Text'' is a built-in routine that outputs a string of characters. The zero (0) tells where to send the string. In this case it is sent to the display screen, but it could just as easily be sent to a printer, a file, or out a serial port by using a different number.
In XPL0 all names must be declared before they can be used. The command word ''code'' associates the name ''Text'' to built-in routine number 12, which is the one that outputs strings. There are about 80 of these built-in routines that provide capabilities such as input and output, graphics, and trig functions.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「XPL0」の詳細全文を読む



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