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・ "Ode-to-Napoleon" hexachord
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・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
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・ ! (disambiguation)
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・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
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・ !Kung language
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・ !T.O.O.H.!
・ !Women Art Revolution


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Yuyuki : ウィキペディア英語版
Yūyūki

, often simply titled as , is a adventure video game title developed by Nintendo EAD and Pax Softnica and published by Nintendo exclusively in Japan for the Family Computer Disk System. It is the second of the Famicom Mukashibanashi series, following the release of ''Shin Onigashima''. The game is loosely based on the Chinese novel ''Journey to the West''.
The driving force behind the series, Tatsuya Hishida of Nintendo EAD, was responsible for directing the game, creating the characters, and crafting the story line. The game consists of two disks, released on October 14, 1989 and November 14, 1989 respectively.
==Gameplay==
''Yuyuki'' is an adventure game played by choosing from several text commands shown on screen. It resembles its predecessor, ''Shin Onigashima'', in its implementation of the "Change Character" command, usage of traditional Japanese fairytales, and general screen layout and appearance. The story-line is a parody of the Chinese novel ''Journey to the West'', where two main characters, Goku and Chao, embark upon separate journeys to find one another.
In ''Yuyuki'', the "Change Character" command can switch between a maximum of five different characters. However, there are very few points in the game where it can actually be used to such extent. Its main use is to switch between Goku and the others accompanying him. Like ''Shin Onigashima'', the character in use can greatly affect the descriptive text shown on screen, and the significant increase in number of characters allowed for more variety in each scene. It is possible to enjoy the game by viewing the reactions towards choosing completely unrelated characters or commands in certain situations.
While ''Shin Onigashima'' demanded rather complex puzzle-solving abilities, ''Yuyuki'' mainly focuses on having the player carefully read and understand the story-line. Puzzles are solved easily in this game, and very few choices actually lead to a "game over" screen. Easy trivia questions and simple action gameplay emerge at certain points, and players may find themselves searching for the obvious answer on screen more often than thinking hard to solve the puzzle at hand.
Main changes in gameplay from ''Shin Onigashima'' include the implementation of the "Ittaisan" command, which saves progress at any point during the game, and faster animation of game text. The shortening in load time after choosing commands, and an overall decrease in difficulty allowed ''Yuyuki'' to run at a much quicker tempo than its predecessor.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Yūyūki」の詳細全文を読む



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