翻訳と辞書 |
ZZT-oop
ZZT-oop was an early in-game scripting programming language, designed by Tim Sweeney, for his computer game ZZT. The name stands for ZZT Object Oriented Programming language. ==Overview== ZZT-oop is event-driven. A ZZT game is composed of a set of objects, each of which has an attached script. Scripts are executed concurrently (one command being taken in turn from each script running on the current screen), and objects communicate by passing messages to one another.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「ZZT-oop」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|