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Characters of StarCraft
Major and recurring characters from the military science fiction series ''StarCraft'' are listed below, organised by respective species and most commonly affiliated faction within the fictional universe. The story of the ''StarCraft'' series revolves around interstellar affairs in a distant sector of the galaxy, where three species are vying for supremacy: the Terrans, a highly factionalised future version of humanity, the Protoss, a theocratic race of vast psionic ability; and the Zerg, an insectoid species commanded by a hive mind persona. The latter two of these species were genetically engineered by the Xel'Naga, a fourth species believed extinct. The series was begun with Blizzard Entertainment's 1998 video game ''StarCraft'', and has been expanded with sequels ''Insurrection'', ''Retribution'', ''Brood War'', ''Ghost'', ''Wings of Liberty'', ''Heart of the Swarm'', and ''Legacy of the Void''. The franchise has been further extended with a series of novels, graphic novels and other works. ==Casting and design==
The characters and story of the ''StarCraft'' series were created by Chris Metzen〔Underwood, Peter; Roper, Bill; Metzen, Chris; Vaughn, Jeffrey (1998). StarCraft (manual). Irvine, Calif.: Blizzard Entertainment.〕 and James Phinney.〔 However, as Phinney was not involved in ''StarCraft: Brood War'', Chris Metzen alone is credited for the development of the plot in the expansion.〔Underwood, Peter; Roper, Bill; Metzen, Chris (1998). StarCraft: Brood War (manual). Irvine, Calif.: Blizzard Entertainment.〕 Despite the series success globally, particularly in South Korea, Blizzard Entertainment has not made any major comments regarding the development of the characters and the storyline of the ''StarCraft'' series. However, interviews with the two of the voice actors have given a glimpse into small parts of the development process. An interview with Robert Clotworthy, the voice of Jim Raynor in all released ''StarCraft'' games to date, has revealed that for the most part the voicing for the characters was done over only a few days in sessions of up to four hours,〔(【引用サイトリンク】 title=Starcraft - Robert Clotworthy / Jim Raynor Interview )〕 a fact mirrored in a similar interview with Sarah Kerrigan's actress, Glynnis Talken Campbell. Clotworthy also stated how the concept art for the game usually used for the visual development of characters and locales in games was used by him in order to develop the personality of his character.〔 Visually, most of the characters and units in the games were developed from artwork by Metzen and Samwise Didier, although at least two other artists—Glenn Rane and Peter Lee—have developed concept art for ''StarCraft II''. It is also implied by some of the authors of the novels that the development of the characters in their books was influenced by Metzen as well as Andy Chambers and Evelyn Fredericksen. This is particularly notable for characters later appearing in the games, such as Valerian Mengsk.
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