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・ ZNF367
・ ZNF37A
・ ZNF384
・ ZNF408
・ ZNF41
・ ZNF423
・ ZNF43
・ ZNF436
・ ZNF44
・ ZNF451
・ ZNF452
・ ZNF469
・ ZMIZ1
・ ZMIZ2
・ ZMM
Zmodeler
・ ZMODEM
・ Zmowa
・ Zmożna Wola
・ ZMP
・ ZMP INC.
・ ZMPSTE24
・ ZMS
・ ZMT
・ ZMUD
・ Zmuda (surname)
・ Zmudowski State Beach
・ Zmulner See
・ Zmutt
・ Zmutt Glacier


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Zmodeler : ウィキペディア英語版
Zmodeler

''ZModeler'' (or ''Zanoza Modeler'') is a 3D modeling application developed by Oleg Melashenko. It is aimed at modelers who model vehicles and other objects for computer games such as Euro Truck Simulator, UK Truck Simulator, ''18 Wheels of Steel'', ''Grand Theft Auto'', ''Need for Speed'', ''Midtown Madness'' or similar video games.
== ZModeler versions ==
ZModeler is capable of complex modeling. On later versions it supports important modeling functions such as extruding, or beveling.
Version 1 does not support polygons other than triangles, or NURBs, or other forms of modeling other than polygonal and splines. It comes with filters to import and export meshes of other formats. However, there are more formats other than the included ones for download in various websites. ZModeler does not have a lighting system, although lighting can be made by using gradients for reflection maps.
The current ZModeler2 branch has a revised user interface, and adds new functions. Since version 2, ZModeler is no longer proposed as a feature-full freeware. Once activated, it becomes possible to use filters and plugins to import and export models of various other formats, including formats for computer games. ZModeler2 has a new rendering engine, and adds several more functions. It sports a vastly different user interface than ZModeler1. Additionally, ZModeler2 supports quadrilateral polygons, a major step-up from ZModeler1.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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