翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Zol : ウィキペディア英語版
Recurring enemies in The Legend of Zelda series

This article describes several types of fictional enemy creatures encountered in ''The Legend of Zelda'' series of video games.
While many enemies can be killed solely with Link's sword, others require the use of specific items to eliminate. In addition, starting with ''The Wind Waker'', some enemies wield weapons such as swords or lit torches that can be used by Link after destroying the enemy. These items serve a single use and eliminate other obstacles by means such as smashing open a doorway or burning down a blocked passage.〔 〕 Specific enemies also hold key items that can be obtained by either killing the monster or using the grappling hook.
==Creation and influence==
Enemies in ''The Legend of Zelda'' series first appeared as basic, combatant obstacles in ''The Legend of Zelda''. Although initially conveyed as two-dimensional sprites,〔(【引用サイトリンク】title=N-Sider.com: E3 2004: The Legend of Zelda: The Minish Cap )〕 in the newer games, starting with ''Ocarina of Time'', they are rendered by 3D computer graphics.〔(【引用サイトリンク】title=Miaymoto Shrine )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Recurring enemies in The Legend of Zelda series」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.