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・ Zonk (game)
・ Zonked!
・ Zonked/Ain't It Fun
・ Zonker Harris
・ Zonnar
・ Zonnebeke
・ Zonnebloem
・ Zonnebloem Nest Senior School
・ Zonnemaire
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・ Zonnetje
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Zonnon
・ Zono Incorporated
・ Zonochares
・ Zonocypretta
・ Zonohedron
・ Zonopetala clerota
・ Zonopetala decisana
・ Zonopetala glauconephela
・ Zonophone
・ Zonoplusia
・ Zonoplusia ochreata
・ Zonorchis komareki
・ Zonosaurus
・ Zonosaurus boettgeri
・ Zonoscope


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Zonnon : ウィキペディア英語版
Zonnon

Zonnon is a programming language along the Oberon, Modula, and Pascal language line.〔Gutnecht and Zueff, p. (132 ).〕 Jürg Gutknecht is the author of the programming language.〔"(Principles )." ((Archive )) Zonnon Official Website. Retrieved on 29 May 2013.〕
Zonnon is a general purpose programming language in the Pascal, Modula-2 and Oberon family. Its conceptual model is based on objects, definitions, implementations and modules. Its computing model is concurrent, based on active objects which interact via syntax controlled dialogs.
The language is being developed at ETH Zürich Institute for Computer Systems by Prof. Jürg Gutknecht. Zonnon introduces the concept of 'active objects' which are used to represent real world concurrent objects within computer programs.
The Zonnon Language Report was written by Brian Kirk (director at Robinsons Associates), and David Lightfoot (Oxford Brookes University) working with Prof. Jürg Gutknecht (ETH, Zürich) and Dr. Eugene Zueff (Евгений Зуев) (Moscow State University).
The first book about Zonnon was published by the N. I. Lobachevsky State University of Nizhny Novgorod (a.k.a. the Nizhni Novgorod State University).〔"(Book about Zonnon Language (in Russian) )." ((Archive )) N. I. Lobachevsky State University of Nizhny Novgorod. Retrieved on May 30, 2013.〕
==Overview==
Zonnon is a member of the Pascal family of languages, which has two beneficial consequences: a) it is a general purpose language and b) it is immediately familiar to Pascal, Modula-2 and Oberon programmers. Most Pascal programs from the domain of algorithms and data structures are successfully compiled by the Zonnon compiler after just a few minor modifications. However, from the perspective of “programming-in-the-large”, Zonnon is much more elaborate compared to its predecessors. There are four different kinds of program units in Zonnon: objects, modules, definitions and implementations. The first two are instantiated at runtime, the third is a compile time unit of abstraction, and the fourth is a unit of composition. Here is a brief characterization:
* Object is a self-contained run-time program component. It can be instantiated dynamically under program control in arbitrary multiplicity.
* Module can be considered as a singleton object whose creation is controlled by the system. In addition, a module may act as a container of logically connected abstract data types, operators, and structural units of the runtime environment. In combination with the import relation, the module construct is a powerful system structuring tool.
* Definition is an abstract view on an object (or on a module) from a certain perspective. It is a facet of the object or, in other words, an abstract presentation of one or more of its services.
* Implementation typically provides a possibly partial default implementation of the corresponding definition. It is a unit of reuse and composition that is aggregated into the state space of an object (or module), either at compile time or at runtime.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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