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checkmate
Checkmate (often shortened to mate) is a game position in chess (and in other board games of the chaturanga family) in which a player's king is in check (threatened with capture) and there is no way to remove the threat. Checkmating the opponent wins the game. In chess the king is never actually captured – the game ends as soon as the king is checkmated. In master and serious amateur play, most players resign an inevitably lost game before being checkmated, and it is considered bad etiquette to continue playing in a completely hopeless position. If a player is not in check but has no legal move, then it is ''stalemate'', and the game immediately ends in a draw. A checkmating move is recorded in algebraic notation using the hash symbol (#) – for example, 34.Qh8#. ==Examples== A checkmate may occur in as few as two moves with all of the pieces still on the board (as in Fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer),〔(【引用サイトリンク】title=D. Byrne vs. Fischer, 1956 )〕 or after many moves with as few as three pieces in an endgame position.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「checkmate」の詳細全文を読む
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