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goblinoid : ウィキペディア英語版
goblinoid

Goblinoids are a category of humanoid legendary creatures related to the goblin. The term originated in the ''Dungeons & Dragons'' fantasy role-playing game, in which goblins and related creatures are a staple of random encounters. Goblinoids are typically barbaric foes of the various human and "demihuman" races. Even though goblinoids in modern fantasy fiction are derived from J. R. R. Tolkien's orcs, in his Middle-earth "orc" and "goblin" were names for the same race of creatures.
==Occurrences in various fantasy worlds==

*In ''The Lord of the Rings'', orcs and goblins are two names for the same creatures. There is no distinction based on size: the large Uruk-hai of Isengard are "goblin-soldiers of greater stature", just as the diminutive tracker that Sam and Frodo encounter in Mordor is an "orc"; indeed, Tolkien explicitly states in his published works that "goblin" is a translation of "orc" and demonstrates this too, as in the sword called Orcrist ("goblin-cleaver").
*In ''Diablo'' the goblinoid races are known as fallen ones. They are noisy, travel in large packs and are very cowardly as they flee at the sight of their comrades death. There are many types of fallen through the game such as ''fallen ones'', ''carvers, dark ones'' and ''devilkins''. The sequel ''Diablo II'' also introduced new types, the warped ones and shamans. The shamans had special skill to revive lesser rank fallen ones, but not other shamans. This, plus their spellcasting, often makes shamans the first target for many players. There were also some unique fallen one types through the game series that only appeared once in the game.
*In ''Dungeons & Dragons'', the primary goblinoid races are (in order of increasing physical size and strength) goblins, hobgoblins and bugbears. All three are adept at sneaking around, although hobgoblins are more concerned with fighting. Later rules expansions and editions include many other variants. In editions prior to the third, orcs were considered goblinoids as well, but are now considered significant enough to be in a category of their own. The 1st edition ''Forgotten Realms Campaign Set'' said "The Goblin Races include all creatures such as Kobolds, Goblins, Orcs and Hobgoblins. Some sages extend the definition to Ogres, Bugbears, and Half-orcs." The definition has, since the third edition, been considerably narrowed.
*In the ''Warhammer Fantasy'' setting, they are collectively known as greenskins. This term encompasses an entire spectrum of widely varying creatures from the tiny Snotlings; through common goblins and the similar night goblins; forest goblins; and gnoblars, who serve the Ogre Kingdoms in the east; hobgoblins; up to the orcs of all types including the powerfully built Black orcs and the barbaric Savage Orcs. There are also many other goblinoid-breeds in the Warhammer World, like the Swamp Orcs and Marsh Goblins in the Marshes of Madness and Hill Goblins and Kobolds in the wildernesses of the Badlands.
*In ''Warhammer 40,000'' they are called orkoids, and include squigs, snotlings, "gretchin" (equivalent of Warhammer Fantasy goblins), and "orks".

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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