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psyker
In the fictional universe of ''Warhammer 40,000'', psykers are individuals with some form of psychic ability. They draw their power from the Warp, a parallel universe of psychic energy, and can use this energy for a variety of effects, such as reading minds, foretelling the future, healing injuries, or incinerating foes. Because the Warp is inhabited by daemons, all psykers are at a constant risk of being possessed. ==Background== Psykers draw their power from the Warp, an alternate dimension that has multiple properties including enabling Faster-Than-Light travel, as well as being home to powerful psychic entities such as Daemons and the extremely powerful Chaos Gods, which embody the destructive desires of the mortal races (War, Pleasure, etc.). Humans pyskers are vulnerable to corruption from these forces due to their lack of training and evolutionary progress, unlike other species (such as the Eldar) who have mastered their ability, or have other defenses native to their species. Since the human psykers are vulnerable, they are easy prey for demonic possession, which allows daemons and other threats to enter this word from the Warp to wreak havoc. To combat this problem, the Imperial Inquisition captures pyskers and either trains them to control their ability, or sacrifices them to the Golden Throne, a mechanical device that sustains the Emperor of Mankind - himself a powerful psyker, and the main defense against the forces of Chaos that wish to destroy humanity.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「psyker」の詳細全文を読む
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